Navigation
Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithMetaDataElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
const TSharedPtr< IDatasmithKeyValueProperty > & GetPropertyByName
&40;
const TCHAR &42; Name
&41; const
Remarks
Get a property by its name if it exists