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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithLightActorElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetLightFunctionMaterial
(
const TSharedPtr< IDatasmithMaterialIDElement >& InMaterial |
Set emissive material on this light | IDatasmithSceneElements.h | |
void SetLightFunctionMaterial
(
const TCHAR* InMaterialName |
Set emissive material on this light | IDatasmithSceneElements.h |
SetLightFunctionMaterial(const TSharedPtr< IDatasmithMaterialIDElement > &)
Description
Set emissive material on this light
| Name | SetLightFunctionMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
void SetLightFunctionMaterial
(
const TSharedPtr < IDatasmithMaterialIDElement > & InMaterial
)
SetLightFunctionMaterial(const TCHAR *)
Description
Set emissive material on this light
| Name | SetLightFunctionMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
void SetLightFunctionMaterial
(
const TCHAR * InMaterialName
)