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API > API/Runtime > API/Runtime/DatasmithCore
| Name | IDatasmithLandscapeElement |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithLandscapeElement : public IDatasmithActorElement
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TCHAR * GetHeightmap() |
IDatasmithSceneElements.h | ||
const TCHAR * GetMaterial() |
IDatasmithSceneElements.h | ||
void SetHeightmap
(
const TCHAR* FilePath |
The path to the heightmap file | IDatasmithSceneElements.h | |
void SetMaterial
(
const TCHAR* MaterialPathName |
The name or path to the material to assign to this landscape layer | IDatasmithSceneElements.h |