Navigation
API > API/Runtime > API/Runtime/DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithBaseMaterialElement
- IDatasmithDecalMaterialElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithDecalMaterialElement : public IDatasmithBaseMaterialElement
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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const TCHAR * | Get path name of the diffuse texture associated with the material | |
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const TCHAR * | Get path name of the normal texture associated with the material | |
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void | SetDiffuseTexturePathName
(
const TCHAR* DiffuseTexturePathName |
Set path name of the diffuse texture associated with the material The path name can be either a package path referring to an existing texture asset or a texture name referring a TextureElement in the DatasmithScene |
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void | SetNormalTexturePathName
(
const TCHAR* NormalTexturePathName |
Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset |