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Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithDecalMaterialElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
void SetDiffuseTexturePathName
&40;
const TCHAR &42; DiffuseTexturePathName
&41;
Remarks
Set path name of the diffuse texture associated with the material The path name can be either a package path referring to an existing texture asset or a texture name referring a TextureElement in the DatasmithScene