Navigation
Unreal Engine C++ API Reference > Runtime > DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithActorElement
- IDatasmithCameraActorElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithCameraActorElement : public IDatasmithActorElement
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | The focus method of the camera, either None (no DoF) or Manual | |
![]() ![]() |
float | Get camera focal length in millimeters | |
![]() ![]() |
float | Get camera focus distance in centimeters | |
![]() ![]() |
float | GetFStop () |
Get camera FStop also known as FNumber |
![]() ![]() |
const TCHAR * | Get camera look at actor name | |
![]() ![]() |
bool | Get camera look at allow roll state | |
![]() |
TSharedPtr< IDatasmithPostProcessElement > & | Get camera's postprocess | |
![]() ![]() |
const TSharedPtr< IDatasmithPostProcessElement > & | Get camera's postprocess | |
![]() ![]() |
float | Get framebuffer aspect ratio (width/height) | |
![]() ![]() |
float | Get camera sensor width in millimeters | |
![]() |
void | SetEnableDepthOfField
(
bool bEnableDepthOfField |
The focus method of the camera, either None (no DoF) or Manual |
![]() |
void | SetFocalLength
(
float FocalLength |
Set camera focal length in millimeters |
![]() |
void | SetFocusDistance
(
float FocusDistance |
Set camera focus distance in centimeters |
![]() |
void | SetFStop
(
float FStop |
Set camera FStop also known as FNumber |
![]() |
void | SetLookAtActor
(
const TCHAR* ActorName |
Set camera look at actor name |
![]() |
void | SetLookAtAllowRoll
(
bool bAllow |
Set camera look at allow roll state |
![]() |
void | SetPostProcess
(
const TSharedPtr< IDatasmithPostProcessElement >& PostProcess |
Set camera's postprocess |
![]() |
void | SetSensorAspectRatio
(
float SensorAspectRatio |
Set framebuffer aspect ratio (width/height) |
![]() |
void | SetSensorWidth
(
float SensorWidth |
Set camera sensor width in millimeters |