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Unreal Engine C++ API Reference > Runtime > DatasmithCore > FDatasmithTransformFrameInfo
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h |
Include | #include "DatasmithTypes.h" |
Source | /Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithTypes.cpp |
bool IsValid&40;&41; const