Navigation
API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/FDatasmithMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddLOD
(
const FDatasmithMesh& InLODMesh |
LODs. | DatasmithMesh.h | |
void AddLOD
(
FDatasmithMesh&& InLODMesh |
DatasmithMesh.h |
AddLOD(const FDatasmithMesh &)
Description
Adds a LOD mesh to this base LOD mesh
| Name | AddLOD |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMesh.h |
| Include Path | #include "DatasmithMesh.h" |
| Source | /Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithMesh.cpp |
void AddLOD
(
const FDatasmithMesh & InLODMesh
)
AddLOD(FDatasmithMesh &&)
| Name | AddLOD |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithMesh.h |
| Include Path | #include "DatasmithMesh.h" |
| Source | /Engine/Source/Runtime/Datasmith/DatasmithCore/Private/DatasmithMesh.cpp |
void AddLOD
(
FDatasmithMesh && InLODMesh
)