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API > API/Runtime > API/Runtime/DataflowEngine
| Name | FDataflowDebugDraw |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Engine/Public/Dataflow/DataflowDebugDraw.h |
| Include Path | #include "Dataflow/DataflowDebugDraw.h" |
Syntax
class FDataflowDebugDraw : public IDataflowDebugDrawInterface
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataflowDebugDraw
(
FDataflowDebugRenderSceneProxy* DebugRenderSceneProxy, |
Dataflow/DataflowDebugDraw.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDataflowDebugDraw() |
Dataflow/DataflowDebugDraw.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShaded | bool | Dataflow/DataflowDebugDraw.h | ||
| bTranslucent | bool | Dataflow/DataflowDebugDraw.h | ||
| bWireframe | bool | Dataflow/DataflowDebugDraw.h | ||
| Color | FLinearColor | Dataflow/DataflowDebugDraw.h | ||
| ColorWithTranslucency | FLinearColor | Dataflow/DataflowDebugDraw.h | ||
| DataflowElements | IDataflowDebugDrawInterface::FDataflowElementsType & | List of dataflow elements to filled by the debug draw | Dataflow/DataflowDebugDraw.h | |
| DebugRenderSceneProxy | FDataflowDebugRenderSceneProxy * | Scene proxy coming from the dataflow debug draw component | Dataflow/DataflowDebugDraw.h | |
| DrawType | FDebugRenderSceneProxy::EDrawType | Dataflow/DataflowDebugDraw.h | ||
| LineWidth | double | Dataflow/DataflowDebugDraw.h | ||
| OverlayStrings | TArray< FString > | Dataflow/DataflowDebugDraw.h | ||
| PointSize | float | Dataflow/DataflowDebugDraw.h | ||
| PriorityGroup | ESceneDepthPriorityGroup | Dataflow/DataflowDebugDraw.h |