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API > API/Runtime > API/Runtime/CoreUObject
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| Name |
USetProperty |
| Type |
class |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
| Include Path |
#include "UObject/UnrealTypePrivate.h" |
Syntax
UCLASS (Config=Engine)
class USetProperty : public UProperty
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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UObject/UnrealTypePrivate.h |
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UObject/UnrealTypePrivate.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ElementProp |
TObjectPtr< UProperty > |
Properties representing the key type and value type of the contained pairs. |
UObject/UnrealTypePrivate.h |
|
| SetLayout |
FScriptSetLayout |
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UObject/UnrealTypePrivate.h |
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Functions
Public
Overridden from UObject
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Handles reading, writing, and reference collecting using FArchive. |
UObject/UnrealTypePrivate.h |
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