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API > API/Runtime > API/Runtime/CoreUObject
| Name | TObjectRange |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectIterator.h |
| Include Path | #include "UObject/UObjectIterator.h" |
Syntax
template<typename T>
struct TObjectRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectRange
(
EObjectFlags AdditionalExclusionFlags, |
UObject/UObjectIterator.h |
Struct Specializations
| Name | Remarks |
|---|---|
| TObjectRange< UObject > |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Begin | TObjectIterator< T > | UObject/UObjectIterator.h |