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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/Misc > API/Runtime/CoreUObject/Misc/IAssetRegistryInterface
- IAssetRegistryInterface::TryGetAssetByObjectPath()
- FAssetRegistryModule::TryGetAssetByObjectPath()
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
| Include | #include "Misc/AssetRegistryInterface.h" |
UE::AssetRegistry::EExists TryGetAssetByObjectPath
&40;
const FSoftObjectPath & ObjectPath,
struct FAssetData & OutAssetData
&41; const
Remarks
Tries to get the asset data for the specified object path Return code enum
Parameters
| Name | Description |
|---|---|
| ObjectPath | the path of the object to be looked up |
| OutAssetData | out FAssetData |