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API > API/Runtime > API/Runtime/CoreUObject
| Name | FStoredObjectPathDebug |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectHandle.h |
| Include Path | #include "UObject/ObjectHandle.h" |
Syntax
struct FStoredObjectPathDebug
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NumInlineElements | const int32 | UObject/ObjectHandle.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FStoredObjectPathDebug | union UE::CoreUObject::Private::FStoredObjectPathDebug | UObject/ObjectHandle.h | ||
| Long | FMinimalName * | UObject/ObjectHandle.h | ||
| NumElements | int32 | UObject/ObjectHandle.h | ||
| Short | FMinimalName | UObject/ObjectHandle.h |