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API > API/Runtime > API/Runtime/CoreUObject
| Name | FRemoteSubsystemBase |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteExecutor.h |
| Include Path | #include "UObject/RemoteExecutor.h" |
Syntax
class FRemoteSubsystemBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRemoteSubsystemBase() |
UObject/RemoteExecutor.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRemoteSubsystemBase() |
UObject/RemoteExecutor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AbortMultiServerCommit() |
UObject/RemoteExecutor.h | ||
bool AreDependenciesSatisfied() |
UObject/RemoteExecutor.h | ||
void BeginMultiServerCommit
(
TArray< FRemoteServerId >& OutMultiServerCommitRemoteServers |
UObject/RemoteExecutor.h | ||
void BeginRequest() |
UObject/RemoteExecutor.h | ||
void ClearActiveRequest() |
UObject/RemoteExecutor.h | ||
void CommitMultiServerCommit() |
UObject/RemoteExecutor.h | ||
void * CreateRequest
(
FRemoteTransactionId RequestId, |
Implemented in FRemoteSubsystem<> | UObject/RemoteExecutor.h | |
void DestroyRequest
(
FRemoteTransactionId RequestId |
UObject/RemoteExecutor.h | ||
void EndRequest
(
bool bTransactionCommitted |
UObject/RemoteExecutor.h | ||
void ExecuteMultiServerCommit() |
UObject/RemoteExecutor.h | ||
int32 GetRequestCount() |
UObject/RemoteExecutor.h | ||
const TCHAR * NameForDebug() |
For subsystem implementor to override: | UObject/RemoteExecutor.h | |
void SetActiveRequest
(
FRemoteTransactionId RequestId |
UObject/RemoteExecutor.h | ||
void TickAbortedRequest() |
UObject/RemoteExecutor.h | ||
void TickRequest() |
UObject/RemoteExecutor.h | ||
void TickSubsystem() |
UObject/RemoteExecutor.h |