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API > API/Runtime > API/Runtime/CoreUObject
| Name | FRemoteObjectId |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
Syntax
struct FRemoteObjectId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/RemoteObjectTypes.h | |||
FRemoteObjectId
(
const UObjectBase* InObject |
UObject/RemoteObjectTypes.h | ||
FRemoteObjectId
(
FRemoteServerId InServerId, |
UObject/RemoteObjectTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint64 | UObject/RemoteObjectTypes.h | ||
| SerialNumber | uint64 | UObject/RemoteObjectTypes.h | ||
| ServerId | uint64 | UObject/RemoteObjectTypes.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FRemoteObjectId | union FRemoteObjectId | UObject/RemoteObjectTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetIdNumber() |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId GetServerId() |
UObject/RemoteObjectTypes.h | ||
uint32 GetTypeHash() |
UObject/RemoteObjectTypes.h | ||
bool IsAsset() |
UObject/RemoteObjectTypes.h | ||
bool IsValid() |
UObject/RemoteObjectTypes.h | ||
FString ToString() |
UObject/RemoteObjectTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FRemoteObjectId Generate
(
UObjectBase* InObject, |
UObject/RemoteObjectTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRemoteObjectId& Other |
UObject/RemoteObjectTypes.h | ||
bool operator==
(
const FRemoteObjectId& Other |
UObject/RemoteObjectTypes.h | ||
bool operator>
(
const FRemoteObjectId& Other |
UObject/RemoteObjectTypes.h | ||
bool operator>=
(
const FRemoteObjectId& Other |
UObject/RemoteObjectTypes.h |