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API > API/Runtime > API/Runtime/CoreUObject
| Name | FRemoteServerId |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
Syntax
struct FRemoteServerId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/RemoteObjectTypes.h | |||
FRemoteServerId
(
ERemoteServerIdConstants InId |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
uint32 InId |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
const FString& InText |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
uint32 InId, |
Constructor used exclusively by FRemoteObjectId::GetServerId() to bypass range changes in the other constructors | UObject/RemoteObjectTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | uint32 | UObject/RemoteObjectTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetIdNumber() |
UObject/RemoteObjectTypes.h | ||
bool IsAsset() |
UObject/RemoteObjectTypes.h | ||
bool IsDatabase() |
UObject/RemoteObjectTypes.h | ||
bool IsValid() |
UObject/RemoteObjectTypes.h | ||
FString ToString() |
UObject/RemoteObjectTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
FRemoteServerId Other |
UObject/RemoteObjectTypes.h | ||
void operator=
(
FRemoteServerId Other |
UObject/RemoteObjectTypes.h | ||
bool operator==
(
FRemoteServerId Other |
UObject/RemoteObjectTypes.h |