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The reference token represents different types that might appear in reference relationships
| Name | FReferenceToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceToken.h |
| Include Path | #include "UObject/ReferenceToken.h" |
Syntax
struct FReferenceToken
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReferenceToken
(
EReferenceTokenType TokenType |
UObject/ReferenceToken.h | ||
FReferenceToken
(
const FGCVerseCellInfo* GCVerseCellInfo |
UObject/ReferenceToken.h | ||
FReferenceToken
(
const FGCObjectInfo* GCObjectInfo |
UObject/ReferenceToken.h | ||
FReferenceToken
(
const Verse::VCell* Cell |
UObject/ReferenceToken.h | ||
FReferenceToken
(
const FGCObject* GCObject |
UObject/ReferenceToken.h | ||
FReferenceToken
(
const UObject* Object |
UObject/ReferenceToken.h | ||
| UObject/ReferenceToken.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EncodingBits | uint64 | UObject/ReferenceToken.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EncodedBits | uint64 | UObject/ReferenceToken.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGCObject * AsGCObject() |
UObject/ReferenceToken.h | ||
FGCObjectInfo * AsGCObjectInfo() |
UObject/ReferenceToken.h | ||
FGCVerseCellInfo * AsGCVerseCellInfo() |
UObject/ReferenceToken.h | ||
UObject * AsObject() |
UObject/ReferenceToken.h | ||
Verse::VCell * AsVerseCell() |
UObject/ReferenceToken.h | ||
FString GetDescription
(
FName PropertyName, |
UObject/ReferenceToken.h | ||
FString GetDescription () |
Returns a formatted string with reference's info | UObject/ReferenceToken.h | |
FString GetMemberName
(
UE::GC::FMemberId& MemberId |
Convert the member id to a member name | UObject/ReferenceToken.h | |
EReferenceTokenType GetType() |
UObject/ReferenceToken.h | ||
bool IsGCObject() |
UObject/ReferenceToken.h | ||
bool IsGCObjectInfo() |
UObject/ReferenceToken.h | ||
bool IsGCVerseCellInfo() |
UObject/ReferenceToken.h | ||
bool IsObject() |
UObject/ReferenceToken.h | ||
bool IsVerseCell() |
UObject/ReferenceToken.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FReferenceToken& Other |
UObject/ReferenceToken.h |