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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPerPlatformFloat
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/PerPlatformProperties.h | |||
FPerPlatformFloat
(
float InDefaultValue |
UObject/PerPlatformProperties.h | ||
FPerPlatformFloat
(
const FFreezablePerPlatformFloat& Other |
UObject/PerPlatformProperties.h |
FPerPlatformFloat()
| Name | FPerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FPerPlatformFloat()
FPerPlatformFloat(float)
| Name | FPerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FPerPlatformFloat
(
float InDefaultValue
)
FPerPlatformFloat(const FFreezablePerPlatformFloat &)
| Name | FPerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FPerPlatformFloat
(
const FFreezablePerPlatformFloat & Other
)