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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FNetBitReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNetBitReader
(
const FNetBitReader& |
UObject/CoreNet.h | ||
FNetBitReader
(
FNetBitReader&& |
UObject/CoreNet.h | ||
FNetBitReader
(
UPackageMap* InPackageMap, |
UObject/CoreNet.h |
FNetBitReader(const FNetBitReader &)
| Name | FNetBitReader |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FNetBitReader
(
const FNetBitReader &
)
FNetBitReader(FNetBitReader &&)
| Name | FNetBitReader |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
FNetBitReader
(
FNetBitReader &&
)
FNetBitReader(UPackageMap , const uint8 , int64)
| Name | FNetBitReader |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
| Include Path | #include "UObject/CoreNet.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
FNetBitReader
(
UPackageMap * InPackageMap,
const uint8 * Src,
int64 CountBits
)