Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FNameFuncs_FName
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SerializePerPlatformMap
(
FArchive& Ar, |
UObject/PerPlatformProperties.h | ||
static void SerializePerPlatformMap
(
FArchive& UnderlyingArchive, |
UObject/PerPlatformProperties.h |
SerializePerPlatformMap(FArchive &, TMap< FName, ValueType > &)
| Name | SerializePerPlatformMap |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
template<typename ValueType>
static void SerializePerPlatformMap
(
FArchive & Ar,
TMap < FName , ValueType > & Map
)
SerializePerPlatformMap(FArchive &, FStructuredArchive::FRecord &, TMap< FName, ValueType > &)
| Name | SerializePerPlatformMap |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
template<typename ValueType>
static void SerializePerPlatformMap
(
FArchive & UnderlyingArchive,
FStructuredArchive::FRecord & Record,
TMap < FName , ValueType > & Map
)