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API > API/Runtime > API/Runtime/CoreUObject
| Name | FNameFuncs< FName > |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
Syntax
template<>
struct FNameFuncs< FName >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/PerPlatformProperties.h | |||
static void SerializePerPlatformMap
(
FArchive& Ar, |
UObject/PerPlatformProperties.h | ||
static void SerializePerPlatformMap
(
FArchive& UnderlyingArchive, |
UObject/PerPlatformProperties.h |