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API > API/Runtime > API/Runtime/CoreUObject
| Name | FMulticastSparseDelegateProperty |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
Syntax
class FMulticastSparseDelegateProperty : public TProperty_MulticastDelegate< FSparseDelegate >
Inheritance Hierarchy
- TInPropertyBaseClass → TProperty → TProperty_MulticastDelegate → FMulticastSparseDelegateProperty
- TPropertyTypeFundamentals → TProperty → TProperty_MulticastDelegate → FMulticastSparseDelegateProperty
- TProperty → TProperty_MulticastDelegate → FMulticastSparseDelegateProperty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMulticastSparseDelegateProperty
(
FFieldVariant InOwner, |
UObject/UnrealType.h | ||
FMulticastSparseDelegateProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | UObject/UnrealType.h | |
FMulticastSparseDelegateProperty
(
EInternal InInernal, |
UObject/UnrealType.h | ||
FMulticastSparseDelegateProperty
(
UField* InField |
UObject/UnrealType.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TProperty_MulticastDelegate< FSparseDelegate > | UObject/UnrealType.h | |
| ThisClass | FMulticastSparseDelegateProperty | UObject/UnrealType.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddDelegate
(
FScriptDelegate ScriptDelegate, |
UObject/UnrealType.h | ||
virtual void ClearDelegate
(
UObject* Parent, |
UObject/UnrealType.h | ||
virtual SIZE_T GetFieldSize() |
UObject/UnrealType.h | ||
virtual const FMulticastScriptDelegate * GetMulticastDelegate
(
const void* PropertyValue |
UObject/UnrealType.h | ||
virtual const TCHAR * ImportText_Internal
(
const TCHAR* Buffer, |
UObject/UnrealType.h | ||
virtual bool LoadTypeName
(
UE::FPropertyTypeName Type, |
Restores this property and its owned properties from the type name. | UObject/UnrealType.h | |
virtual void RemoveDelegate
(
const FScriptDelegate& ScriptDelegate, |
UObject/UnrealType.h | ||
virtual void SerializeItem
(
FStructuredArchive::FSlot Slot, |
UObject/UnrealType.h | ||
virtual void SetMulticastDelegate
(
void* PropertyValue, |
UObject/UnrealType.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMulticastScriptDelegate & GetMulticastScriptDelegate
(
const void* PropertyValue, |
UObject/UnrealType.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UE_API FField * Construct
(
const FFieldVariant& InOwner, |
UObject/UnrealType.h | ||
static UE_API FFieldClass * StaticClass() |
UObject/UnrealType.h | ||
static EClassCastFlags StaticClassCastFlags() |
UObject/UnrealType.h | ||
static EClassCastFlags StaticClassCastFlagsPrivate() |
UObject/UnrealType.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void operator delete
(
void* InMem |
UObject/UnrealType.h | ||
void * operator new
(
const size_t InSize, |
UObject/UnrealType.h | ||
void * operator new
(
const size_t InSize |
UObject/UnrealType.h | ||
| UObject/UnrealType.h | |||
| UObject/UnrealType.h |