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API > API/Runtime > API/Runtime/CoreUObject
Revision data for an Unreal package file.
| Name | FGenerationInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h |
| Include Path | #include "UObject/PackageFileSummary.h" |
Syntax
struct FGenerationInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenerationInfo
(
int32 InExportCount, |
Constructor | UObject/PackageFileSummary.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExportCount | int32 | Number of exports in the linker's ExportMap for this generation. | UObject/PackageFileSummary.h | |
| NameCount | int32 | Number of names in the linker's NameMap for this generation. | UObject/PackageFileSummary.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
FArchive& Ar, |
I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet | UObject/PackageFileSummary.h | |
void Serialize
(
FStructuredArchive::FSlot Slot, |
UObject/PackageFileSummary.h |