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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FGenerationInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
FArchive& Ar, |
I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet | UObject/PackageFileSummary.h | |
void Serialize
(
FStructuredArchive::FSlot Slot, |
UObject/PackageFileSummary.h |
Serialize(FArchive &, const struct FPackageFileSummary &)
Description
I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet
I/O functions we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h |
| Include Path | #include "UObject/PackageFileSummary.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp |
void Serialize
(
FArchive & Ar,
const struct FPackageFileSummary & Summary
)
Serialize(FStructuredArchive::FSlot, const struct FPackageFileSummary &)
| Name | Serialize |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageFileSummary.h |
| Include Path | #include "UObject/PackageFileSummary.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Linker.cpp |
void Serialize
(
FStructuredArchive::FSlot Slot,
const struct FPackageFileSummary & Summary
)