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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FFreezablePerPlatformFloat
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/PerPlatformProperties.h | |||
FFreezablePerPlatformFloat
(
float InDefaultValue |
UObject/PerPlatformProperties.h | ||
FFreezablePerPlatformFloat
(
const FPerPlatformFloat& Other |
UObject/PerPlatformProperties.h |
FFreezablePerPlatformFloat()
| Name | FFreezablePerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FFreezablePerPlatformFloat()
FFreezablePerPlatformFloat(float)
| Name | FFreezablePerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FFreezablePerPlatformFloat
(
float InDefaultValue
)
FFreezablePerPlatformFloat(const FPerPlatformFloat &)
| Name | FFreezablePerPlatformFloat |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
FFreezablePerPlatformFloat
(
const FPerPlatformFloat & Other
)