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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FBulkDataBatchRequest > API/Runtime/CoreUObject/FBulkDataBatchRequest/FScatterGatherBuilder
| Name | FRequest |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
Syntax
struct FRequest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BulkData | const FBulkData * | Serialization/BulkData.h | ||
| Offset | uint64 | Serialization/BulkData.h | ||
| Size | uint64 | Serialization/BulkData.h |