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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FBulkDataBatchRequest > API/Runtime/CoreUObject/FBulkDataBatchRequest/FBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBuilder
(
const FBuilder& |
Serialization/BulkData.h | ||
FBuilder
(
int32 MaxCount |
Serialization/BulkData.h |
FBuilder(const FBuilder &)
| Name | FBuilder |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
FBuilder
(
const FBuilder &
)
FBuilder(int32)
| Name | FBuilder |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
| Include Path | #include "Serialization/BulkData.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkDataStreaming.cpp |
FBuilder
(
int32 MaxCount
)