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API > API/Runtime > API/Runtime/CoreUObject
| Name | FArchiveHasReferences |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h |
| Include Path | #include "Serialization/ArchiveHasReferences.h" |
Syntax
class FArchiveHasReferences : private FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FArchiveHasReferences
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/ArchiveHasReferences.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PotentiallyReferencedObjects | const TSet< UObject * > & | Serialization/ArchiveHasReferences.h | ||
| Result | bool | Serialization/ArchiveHasReferences.h | ||
| Target | UObject * | Serialization/ArchiveHasReferences.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasReferences() |
Serialization/ArchiveHasReferences.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/ArchiveHasReferences.h | |||
| Serialization/ArchiveHasReferences.h |