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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArchiveHasReferences
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialization/ArchiveHasReferences.h | |||
| Serialization/ArchiveHasReferences.h |
GetAllReferencers(const TArray< UObject > &, const TSet< UObject > *)
| Name | GetAllReferencers |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h |
| Include Path | #include "Serialization/ArchiveHasReferences.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp |
static TArray < UObject * > GetAllReferencers
(
const TArray < UObject * > & Referencees,
const TSet < UObject * > * ObjectsToIgnore
)
GetAllReferencers(const TSet< UObject > &, const TSet< UObject > *)
| Name | GetAllReferencers |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveHasReferences.h |
| Include Path | #include "Serialization/ArchiveHasReferences.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveHasReferences.cpp |
static TArray < UObject * > GetAllReferencers
(
const TSet < UObject * > & Referencees,
const TSet < UObject * > * ObjectsToIgnore
)