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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorQuaternionRotateVector
(
VectorRegister4Float Quat, |
Rotate a vector using a unit Quaternion. | ||
VectorQuaternionRotateVector(VectorRegister4Float, VectorRegister4Float)
Description
Rotate a vector using a unit Quaternion.
| Name | VectorQuaternionRotateVector |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorQuaternionRotateVector
(
VectorRegister4Float Quat,
VectorRegister4Float VectorW0
)
Vector after rotation by Quat.
Parameters
| Name | Remarks |
|---|---|
| Quat | Unit Quaternion to use for rotation. |
| VectorW0 | Vector to rotate. W component must be zero. |
VectorQuaternionRotateVector(VectorRegister4Double, VectorRegister4Double)
| Name | VectorQuaternionRotateVector |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorQuaternionRotateVector
(
VectorRegister4Double Quat,
VectorRegister4Double VectorW0
)