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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VectorMod360: Essentially VectorMod(X, 360) but using faster computation that is still accurate given the known input constraints. | |||
VectorMod360(VectorRegister4Float)
Description
VectorMod360: Essentially VectorMod(X, 360) but using faster computation that is still accurate given the known input constraints.
| Name | VectorMod360 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorMod360
(
VectorRegister4Float X
)
VectorMod360(VectorRegister4Double)
| Name | VectorMod360 |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorMod360
(
VectorRegister4Double X
)