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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float VectorBiLerpQuat
(
VectorRegister4Float P00, |
Bi-Linear Quaternion interpolation for quaternions stored in VectorRegisters. | ||
VectorRegister4Double VectorBiLerpQuat
(
VectorRegister4Double P00, |
VectorBiLerpQuat(VectorRegister4Float, VectorRegister4Float, VectorRegister4Float, VectorRegister4Float, VectorRegister4Float, VectorRegister4Float)
Description
Bi-Linear Quaternion interpolation for quaternions stored in VectorRegisters. Result is NOT normalized.
| Name | VectorBiLerpQuat |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Float VectorBiLerpQuat
(
VectorRegister4Float P00,
VectorRegister4Float P10,
VectorRegister4Float P01,
VectorRegister4Float P11,
VectorRegister4Float FracX,
VectorRegister4Float FracY
)
VectorBiLerpQuat(VectorRegister4Double, VectorRegister4Double, VectorRegister4Double, VectorRegister4Double, VectorRegister4Double, VectorRegister4Double)
| Name | VectorBiLerpQuat |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h.inl |
| Include Path | #include "Math/UnrealMathVectorCommon.h.inl" |
VectorRegister4Double VectorBiLerpQuat
(
VectorRegister4Double P00,
VectorRegister4Double P10,
VectorRegister4Double P01,
VectorRegister4Double P11,
VectorRegister4Double FracX,
VectorRegister4Double FracY
)