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Unreal Engine C++ API Reference > Runtime > Core > Unix
Inheritance Hierarchy
- FGenericPlatformTime
- FUnixTime
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformTime.h |
Include | #include "Unix/UnixPlatformTime.h" |
Syntax
struct FUnixTime : public FGenericPlatformTime
Remarks
Unix implementation of the Time OS functions
Functions
Type | Name | Description | |
---|---|---|---|
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void | AutoUpdateGameThreadCPUTime
(
double UpdateInterval |
|
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uint32 | Cycles () |
|
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uint64 | Cycles64 () |
|
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FCPUTime | GetCPUTime () |
|
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double | ||
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FCPUTime | ||
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double | InitTiming () |
|
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void | Calibration log to be printed at later time | |
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double | Seconds () |
|
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bool | UpdateCPUTime
(
float DeltaSeconds |
|
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bool | UpdateThreadCPUTime
(
float |
Constants
Name | Description |
---|---|
CalibrationLog | Log information about calibrating the clock. |
ClockSource | Clock source to use |