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Unreal Engine C++ API Reference > Runtime > Core > Unix > FUnixCrashContext
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h |
Include | #include "Unix/UnixPlatformCrashContext.h" |
Source | /Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp |
void InitFromSignal
&40;
int32 InSignal,
siginfo_t &42; InInfo,
void &42; InContext
&41;
Remarks
Inits the crash context from data provided by a signal handler.
Parameters
Name | Description |
---|---|
InSignal | number (SIGSEGV, etc) |
InInfo | additional info (e.g. address we tried to read, etc) |
InContext | thread context |