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Unreal Engine C++ API Reference > Runtime > Core > Unix > FUnixCrashContext
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Unix/UnixPlatformCrashContext.h |
Include | #include "Unix/UnixPlatformCrashContext.h" |
Source | /Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp |
void InitFromDiagnostics
&40;
const void &42; InAddress
&41;
Remarks
Inits the crash context from some diagnostic handler (ensure, stall, etc...)
Parameters
Name | Description |
---|---|
InAddress | address where the event happened, for optional callstack trimming |