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Unreal Engine C++ API Reference > Runtime > Core > UObject
Inheritance Hierarchy
- BaseKeyFuncs
- TDefaultMapKeyFuncs
- TWeakObjectPtrMapKeyFuncs
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/UObject/WeakObjectPtrTemplates.h |
Include | #include "UObject/WeakObjectPtrTemplates.h" |
Syntax
template<typename KeyType, typename ValueType, bool bInAllowDuplicateKeys>
struct TWeakObjectPtrMapKeyFuncs : public TDefaultMapKeyFuncs< KeyType, ValueType, bInAllowDuplicateKeys >
Remarks
MapKeyFuncs for TWeakObjectPtrs which allow the key to become stale without invalidating the map.
Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | GetKeyHash
(
KeyInitType Key |
|
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bool | Matches
(
KeyInitType A, |
Typedefs
Name | Description |
---|---|
KeyInitType |