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Unreal Engine C++ API Reference > Runtime > Core > Containers
Inheritance Hierarchy
- BaseKeyFuncs
- TDefaultMapKeyFuncs
- FActorDescList::FActorGuidKeyFuncs
- FReload::FNativeFuncPtrMapKeyFuncs
- FSourceControlFileStatusMonitor::FUintptrHash
- TCompactPoseBoneIndexMapKeyFuncs
- TDefaultMapHashableKeyFuncs
- MeshDrawCommandKeyFuncs
- TOnlinePartyIdMapKeyFuncs
- TPropertyPathMapKeyFuncs
- TUniqueNetIdMapKeyFuncs
- TWeakFieldPtrMapKeyFuncs
- TWeakObjectPtrMapKeyFuncs
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Containers/Map.h |
Include | #include "Containers/Map.h" |
Syntax
template<typename KeyType, typename ValueType, bool bInAllowDuplicateKeys>
struct TDefaultMapKeyFuncs : public BaseKeyFuncs< TPair< KeyType, ValueType >, KeyType, bInAllowDuplicateKeys >
Remarks
Defines how the map's pairs are hashed.
Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | GetKeyHash
(
KeyInitType Key |
|
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uint32 | GetKeyHash
(
ComparableKey Key |
|
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KeyInitType | GetSetKey
(
ElementInitType Element |
|
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bool | Matches
(
KeyInitType A, |
|
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bool | Matches
(
KeyInitType A, |
Typedefs
Name | Description |
---|---|
ElementInitType | |
KeyInitType |