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Unreal Engine C++ API Reference > Runtime > Core > Templates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Templates/NonNullPointer.h |
Include | #include "Templates/NonNullPointer.h" |
Syntax
template<typename ObjectType>
class TNonNullPtr
Remarks
TNonNullPtr is a non-nullable, non-owning, raw/naked/unsafe pointer.
Constructors
Type | Name | Description | |
---|---|---|---|
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TNonNullPtr
(
EDefaultConstructNonNullPtr |
Hack that can be used under extraordinary circumstances | |
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TNonNullPtr
(
TYPE_OF_NULLPTR |
Nullptr constructor - not allowed. | |
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TNonNullPtr
(
ObjectType* InObject |
Constructs a non-null pointer from the provided pointer. Must not be nullptr. | |
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TNonNullPtr
(
const TNonNullPtr< OtherObjectType >& Other |
Constructs a non-null pointer from another non-null pointer |
Functions
Type | Name | Description | |
---|---|---|---|
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ObjectType * | Get () |
Returns the internal pointer |
Operators
Type | Name | Description | |
---|---|---|---|
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Returns the internal pointer | ||
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ObjectType & | operator* () |
Dereference operator returns a reference to the object this pointer points to |
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TNonNullPtr & | operator=
(
TYPE_OF_NULLPTR |
Assignment operator taking a nullptr - not allowed. |
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TNonNullPtr & | operator=
(
ObjectType* InObject |
Assignment operator taking a pointer |
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TEnableIf< UE::Core::Private::NonNullPtr::TPointerIsConvertibleFromTo< OtherObjectType, ObjectType >... | operator=
(
const TNonNullPtr< OtherObjectType >& Other |
Assignment operator taking another TNonNullPtr |
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ObjectType * | operator-> () |
Arrow operator returns a pointer to this pointer's object |