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API > API/Runtime > API/Runtime/Core
| Name | TSetElementBase |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Set.h |
| Include Path | #include "Containers/Set.h" |
Syntax
template<typename InElementType, bool bTypeLayout>
class TSetElementBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Containers/Set.h | |||
TSetElementBase
(
InitType&& InValue |
Initialization constructor. | Containers/Set.h | |
| Containers/Set.h | |||
TSetElementBase
(
const TSetElementBase& |
Containers/Set.h |
Class Specializations
| Name | Remarks |
|---|---|
| TSetElementBase< InElementType, true > |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementType | InElementType | Containers/Set.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HashIndex | int32 | The hash bucket that the element is currently linked to. | Containers/Set.h | |
| HashNextId | FSetElementId | The id of the next element in the same hash bucket. | Containers/Set.h | |
| Value | ElementType | The element's value. | Containers/Set.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSetElementBase & operator=
(
TSetElementBase&& |
Containers/Set.h | ||
TSetElementBase & operator=
(
const TSetElementBase& |
Containers/Set.h |