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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & Get
(
FSetElementId Id |
Accesses the identified element's value. Element must be valid (see @IsValidId). | Containers/Set.h | |
const ElementType & Get
(
FSetElementId Id |
Accesses the identified element's value. Element must be valid (see @IsValidId). | Containers/Set.h |
Get(FSetElementId)
Description
Accesses the identified element's value. Element must be valid (see @IsValidId).
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Set.h |
| Include Path | #include "Containers/Set.h" |
ElementType & Get
(
FSetElementId Id
)
Get(FSetElementId)
Description
Accesses the identified element's value. Element must be valid (see @IsValidId).
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Set.h |
| Include Path | #include "Containers/Set.h" |
const ElementType & Get
(
FSetElementId Id
) const