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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TDirectoryTree > API/Runtime/Core/TDirectoryTree/FIteratorInternal
| |
|
| Name |
FStackData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Core/Public/Containers/DirectoryTree.h |
| Include Path |
#include "Containers/DirectoryTree.h" |
Syntax
struct FStackData
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FStackData
(
FTreeNode& InNode,
ValueType* ParentClosestValue
)
|
|
Containers/DirectoryTree.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bChildNodeInitialized |
bool |
|
Containers/DirectoryTree.h |
|
| bChildRelPathInitialized |
bool |
|
Containers/DirectoryTree.h |
|
| ChildIndex |
int32 |
|
Containers/DirectoryTree.h |
|
| ClosestValue |
ValueType * |
|
Containers/DirectoryTree.h |
|
| Node |
FTreeNode * |
|
Containers/DirectoryTree.h |
|
| PathLenBeforeChildNode |
int32 |
|
Containers/DirectoryTree.h |
|
| RemainingChildRelPath |
FStringView |
|
Containers/DirectoryTree.h |
|
Functions
Public