Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/TDirectoryTree
| Name | FIteratorInternal |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/DirectoryTree.h |
| Include Path | #include "Containers/DirectoryTree.h" |
Syntax
struct FIteratorInternal
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIteratorInternal
(
FIteratorInternal&& Other |
Iterators for TDirectoryTree are heavy-weight; they keep a TArray and a TStringBuilder. | Containers/DirectoryTree.h | |
FIteratorInternal
(
const FIteratorInternal& Other |
Containers/DirectoryTree.h | ||
FIteratorInternal
(
FTreeNode& Root, |
Containers/DirectoryTree.h |
Structs
| Name | Remarks |
|---|---|
| FStackData |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | EDirectoryTreeGetFlags | Containers/DirectoryTree.h | ||
| Path | TStringBuilder< 256 > | Containers/DirectoryTree.h | ||
| PathSeparator | TCHAR | Containers/DirectoryTree.h | ||
| Stack | TArray< FStackData, TInlineAllocator< 10 > > | Containers/DirectoryTree.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Containers/DirectoryTree.h | ||
bool operator!=
(
const FIterationSentinel& |
Containers/DirectoryTree.h | ||
TPair< FStringView, ValueType * > operator*() |
Containers/DirectoryTree.h | ||
FIteratorInternal & operator++() |
Containers/DirectoryTree.h | ||
FIteratorInternal & operator=
(
FIteratorInternal&& Other |
Containers/DirectoryTree.h | ||
FIteratorInternal & operator=
(
const FIteratorInternal& Other |
Containers/DirectoryTree.h |