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Unreal Engine C++ API Reference > Runtime > Core
Classes
Type | Name | Description | |
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FConditionalScopeLogTime | Utility class to log time passed in seconds, adding cumulative stats to passed in variable. | |
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FDynamicStats | Helper class used to generate dynamic stat ids. | |
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FScopeCycleCounter | ||
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FScopeLogTime | Utility class to log time passed in seconds, adding cumulative stats to passed in variable. | |
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FSecondsCounterData | Utility class to store a counter and a time value in seconds. | |
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FSecondsCounterScope | Utility class to update a FSecondsCounterData. | |
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FSimpleScopeSecondsCounter | Utility class to capture time passed in seconds, adding delta time to passed in variable. | |
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FStats | Helper struct that contains method available even when the stats are disabled. | |
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FStatsHierarchical | A helper class with static methods to perform hierarchical profiling | |
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FStatsTreeElement | An element in a profiling / stats tree | |
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FThreadIdleStats | This is thread-private information about the thread idle stats, which we always collect, even in final builds | |
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TStatId |