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Unreal Engine C++ API Reference > Runtime > Core > Stats > FDynamicStats
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Stats/Stats.h |
Include | #include "Stats/Stats.h" |
template<typename TStatGroup>
static TStatId CreateStatIdInt64
&40;
const FString & StatNameOrDescription,
bool bIsAccumulator
&41;