Navigation
Unreal Engine C++ API Reference > Runtime > Core > Serialization > FBufferReaderBase
- FArchive::Serialize()
- FBufferReaderBase::Serialize()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/BufferReader.h |
Include | #include "Serialization/BufferReader.h" |
virtual void Serialize
&40;
void &42; Data,
int64 Num
&41;