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Unreal Engine C++ API Reference > Runtime > Core > Modules > FStaticallyLinkedModuleRegistrant
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
Include | #include "Modules/ModuleManager.h" |
IModuleInterface &42; InitializeModule&40;&41;
Remarks
Creates and initializes this statically linked module.
The module manager calls this function through the delegate that was created in the A pointer to a new instance of the module.
See Also
FStaticallyLinkedModuleRegistrant constructor.