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Unreal Engine C++ API Reference > Runtime > Core > Modules
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h |
Include | #include "Modules/ModuleManager.h" |
Syntax
struct FModuleStatus
Remarks
Structure for reporting module statuses.
Variables
Type | Name | Description | |
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bool | bIsGameModule | Whether this module contains game play code. |
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bool | bIsLoaded | Whether the module is currently loaded or not. |
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FString | FilePath | Full path to this module file on disk. |
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FString | Name | Short name for this module. |
Constructors
Type | Name | Description | |
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Default constructor. |