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Unreal Engine C++ API Reference > Runtime > Core > Misc
Inheritance Hierarchy
- FDelayedAutoRegisterHelper
- FPreLoadFile
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/PreLoadFile.h |
Include | #include "Misc/PreLoadFile.h" |
Syntax
struct FPreLoadFile : public FDelayedAutoRegisterHelper
Variables
Type | Name | Description | |
---|---|---|---|
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IAsyncReadFileHandle * | AsyncReadHandle | |
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bool | bFailedToOpenInKickOff | |
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bool | bIsComplete | |
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FEvent * | CompletionEvent | |
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void * | Data | |
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int64 | FileSize | |
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FString | Path | |
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IAsyncReadRequest * | SizeRequestHandle |
Constructors
Type | Name | Description | |
---|---|---|---|
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FPreLoadFile
(
const TCHAR* InPath |
Functions
Type | Name | Description | |
---|---|---|---|
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void | KickOffRead () |
|
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void * | TakeOwnershipOfLoadedData
(
int64* OutFileSize |
|
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void * | TakeOwnershipOfLoadedDataByPath
(
const TCHAR* Filename, |
Constants
Name | Description |
---|---|
bSystemNoLongerTakingRequests |