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Unreal Engine C++ API Reference > Runtime > Core > Misc > FPreLoadFile
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/PreLoadFile.h |
Include | #include "Misc/PreLoadFile.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/PreLoadFile.cpp |
void &42; TakeOwnershipOfLoadedData
&40;
int64 &42; OutFileSize
&41;