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Unreal Engine C++ API Reference > Runtime > Core > Misc > FFunctionLatentCommand
- IAutomationLatentCommand::Update()
- FFunctionLatentCommand::Update()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/AutomationTest.h |
Include | #include "Misc/AutomationTest.h" |
virtual bool Update&40;&41;
Remarks
Updates the current command and will only return TRUE when it has fulfilled its role (Load map has completed and wait time has expired)